Deities of Greyhawk

You will notice in the chart below that there is some overlap in areas of influence and control. This is due to the number of races and empires that have expanded across Oerth.

Greater Deities

Those deities that have many followers or control great powers.

Beory Oerth Mother, Nature, Rain N (NG) Any/Druids, farmers
Boccob Archmage of the Deities N Any/wizards,sages,seers, diviners
Incabulos Evil Sendings/Natural Disasters NE Any evil/intriguers, rebels, destroyers
Istus Lady of Fate N Any.
Nerull The Reaper, Foe of All Good, Bringer of Darkness NE Any evil/assassing/thieves, murderers, necromancers, humanoids
Pelor Sun, Light, Strength, Healing NG Any
Rao Peace, Reason, Serenity LG LG,NG,LN/Paladins, peacemakers, wizards

Intermediate Deities

Deities of lesser importance, less worshipers or limited powers.

Celestian The Star Wanderer (Astral Travel) NG Wanderers, Astronomers, Scholars, Astral travelers
Ehlonna The Huntress NG Any good/rangers, foresty demihumans, hunters, trappers, rustic females
Erythnul Hate, Envy, Malace, Panic, Ugliness, Slaughter CE (CN) CE,CN NE/ berzerkers, evil barbarians, bandits, mass murderers
Fharlanghn Dweller on the Far Horizon (Conventional Travel) NG Any nonevil/poor merchants, caravan guards, vagabonds
Heironeous Chivalry, Justice, Honor, War, Daring, Valor LG LG,NG,LN/paladins, army leaders, knights
Hextor War, Discord, Massacres, Conflict, Fitness, Tyranny LE LE,NE,LN/evil but civilized rulers and warriors, Aerdi Nobles, assassins, mercenaries
Kord Athletics, Sport, Brawling, Strength, Courage CG CG,CN,NG/berzerkers, barbarians, athletes, rustic warriors
Lendor Time,. Tedium, Patience, Study LN LN/sages, timekeepers, astronomers, wizards
Obad-Hai Nature, Woodlands, Freedom, Hunting, Beasts, N Any/ Druids, hunters, woodsmen, many rustic males
Olidammara Music, Revels, Wine, Rogues, Humour, Tricks CN CN,N,CG,NG/bards, thieves, vagabonds, jesters, good outlaws
Pholtus The Blinding Light (Order, Inflexibility, The Sun) LG LN,LG,LE/ crusaders, legal experts, astonomers
Procan Seas, Sea Life, Salt, Sea Weather, Navigation CN Any nonlawful/sailors, fishers
Ralishaz The Unlooked For (randomness and madness) CN Any nonlawful/gamblers
St. Cuthburt Truth & Forthrightness LG/LN Paladins, Crusaders, missionaries, rustic heroes
Trithereon Individuality, Liberty, Retribution, Self-Defense CG CG,NG/good rebels, freedom fighters, avengers
Ulaa Patroness of Miners. hillmen, mountaineers and quarrymen, Demihumans LG dwarves, gnomes, miners, quarrymen, mountain and hill dwellers
Wee Jas Magic, Death, Vanity, Law LN LE,NE,KN,N/ wizards, highly intelligent lawful beings, lawful necromancers
Zilchus Power, Prestige, Money, Business, Influence LN LN,LG,N,NG/merchants, guilds and unions, accountants

Lesser Dieties

Servants of the Greater Gods, few worshipers or limited portfolios.

Allitur(Alia) Ethics, Propriety LG LG,LN/legal experts, judges, paladins
Atroa Spring, East Wind, Renewal NG Any good/farmers
Beltar Malice, Caves, Pits CE (CN) CE, CN/miners, cave dwellers, humanoids
Berei Home, Family, Agriculture NG Any good/farmers, country families
Bleredd Metal, Mines, Smiths N Any/human miners and metalsmiths
Brealm Insects, Industriousness N (LN) N, LN, LE, LG/ common laborers, farmers, slave masters, slaves
Cyndor Time, Infinity, Continuity LN Any lawful/timekeepers
Dalt Portals, Doors, Enclosures, Locks, Keys CG Any nonevil/guards,explorers
Delleb Reason, Intellect, Study LG LG/sages,scholars, wizards
Fortubo Stone, Metals, Mountains, Guardianship LG (LN) Lg,LN/human miners and smiths, dwarves, gnomes
Geshtai Lakes, Rivers, Wells, Streams N Any/farmers, herderss, steppes or plains travelers, anyone seeking water
Jascar Hills, Mountains LG LG,NG/human hill and mountain dwellers, miners, dwarves, gnomes
Joramy Fire, Volcanoes, Wrath, Anger, Quarrels N(NG) N, any good/fire-using spellcasters
Kurell Jealousy, Revenge, Theft CN Any chaotic/thieves
Lirr Prose, Petry, Literacy, Art CG CG,NG/bards, actors, scholars, scribes
Llerg Beasts, Strength CN Any Chaotic/barbarians, common warriors
Lydia Music, Knowledge, daylight NG Any good/bards, musicians, sages, scholars (many females)
Myhriss Love, Romance, Beauty NG Any good/lovers, bards
Norebo Luck, Gambling, Risks CN Any nonlawful/thieves, gamblers, assassins, spies, bards
Osprem Sea Voyages, Ships, Sailors LN Any lawful/sailors, fishers, shipwrights
Phaulkon Air, Wind, Clouds, Birds, Archery CG CG,CN/archers, leaders
Phyton Nature, Natural Beauty, Farming CG CG,NG/farmers, rangers, elves
Pyremius Fire, Poison, Murder NE Any evil/assassins,arsonists, humanoids
Raxivort Xvarts, Rats, Wererats CE CE/wererats, xvarts, humanoid thieves and assassins
Sotillon Summer, South Wind Ease, Comfort CG (CN) CG,CN/farmers, festival-goers
Syrul Lies, Deceit, Treachery NE Any evil/intriguers, thieves,spies, certain evil leaders
Telchur Winter, Cold, North Wind CN Any chaotic/barbarians, farmers
Vatun Northern Barbarians, Cold, Winter, Arctic Beasts CN Any northern Suel-descended barbarians
Velnius Sky, Weather N(NG) N, NG/druids possible, farmers, travelers
Wenta Autumn, West Wind, Harvest, Brewing CG Any nonevil/farmers, brewers
Xan Ye Twilight, Shadows, Stealth, Mental Power N Any but LG or LE/thieves, spies, martial artists
Xerbo Sea, Sailing, Money, Business N Any/sailors, merchants, fishers, coastal folk, druids possible
Zodal Mercy, Hope, Benevolence NG Any good/healers, peacemakers

Demi-gods

Children of the gods, mortals who have ascended to godhood, servants of greater powers

Al’Akbar Guardianship, Faithfulness, Duty LG LG/paladins, guardians, soldiers
Iuz Iuz The Old, Patron of Wickedness, Deceit, Pain, Oppression, Evil CE Any Evil, CN.tyrants, conquerers, spies, humanoids
Mayabrine Protection, Justice, Valor LG LG,NG/paladins, guards
Rudd Chance, Good Luck, Skill CN CN,CG/thieves, gamblers
Vecna Destructive/ Evil Secrets CE Any evil
Wastri Amphibians, Bigotry, Self-Deception LN LN,LE/racist humans, humanoids, bullywugs and other evil amphibians
Ye’Cind Music, Magical Songs CG CG,NG,CN,N/bards,elves, half elves
Zagyg Humor, Eccentricity, Occult Lore, Unpredictability CN (CG) CN,CG,N/eccentric spellcasters
Zuoken Physical and Mental Mastery N N,LN/martial artists, athletes

Hero-gods

Mortals who have ascended to be beyond mere mortals, but haven’t amassed enough power to become true demi-gods yet. Most are famous within the World of Greyhawk for magic creations or deeds.

Daern Defense, Fortifications LN Any/military Engineers, architects, builders
Johydee Deception, Espionage, Protection NG Any nonevil/nonevil spies,freedom fighters, investigators
Kelanen Swords, Sword Skills, Balance N any/ any sword master
Keoghtom Extraplanar Heroism NG Any good/ extraplanar travelers
Kyuss Creation and mastery of the undead NE Any evil/necromancers, conquerors
Murlynd Magical “technology” LG LG,NG,LN/eccentric or unorthodox inventors

Deities of Greyhawk

UK2: The Sentinel/UK3 The Gauntlet barkman