Ivy Hawkslight

Elven Thief

Description:

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Personal Information



Name: Ivy Hawkslight Player: Ashley Pamenter
Race: High elf Gender: Female Height: 4’7" Age: 112
Class: Thief Level: 3 Weight: 93 lbs
XP: 2,500 Alignment: Chaotic Good
Next Level: 5,000 Kit: None


Ability Scores


Str: 11 Weight Allowance: 40 lbs Bend Bars/Lift Gates: 2%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 115 lbs Open Doors: 6
Dex: 18 Missile Adjustment: +2 Pick Pockets: +10% Open Locks: +15%
Reaction Adjustment: +2 Armor Class: -4 Move Silently: +10% Climb Walls: +10%
Con: 10 System Shock: 70% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 75%
Int: 15 Max. Spell Level: 7th Max. Spells Per Level: 11 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 65%
Wis: 11 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 10%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0


Saving Throws


Paralyzation: 12 Poison: 12 Death Magic: 12 Petrification: 11 Polymorph: 11
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 15 Spell: 14


Combat


Hit Points: 17
Base THAC0: 19
Melee THAC0: 19
Missile THAC0: 17
Armor


Natural armor class 10
Full armor, padded -2
Ring of Protection +1 magic adj. -1
DEX Defensive adj. -4
FINAL: 3
Weapon Proficiencies


Short bow
Sword, short
Non-Weapon Proficiencies


Blind Fighting 11
Dancing 18
Disguise 9
Jumping 11
Rope Use 18
Tumbling 18
Native Languages
Elf


Weapons


THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Short bow 16 2 7 P M
Short bow, flight arrow 1d6 1d6 P S 10 20 30
Sword, short 18 1 3 1d6 1d8 P S
Dagger 21 19 1 2 1d4 1d3 P S 2 4 6


Racial Abilities
Bow bonus – +1 bonus to attack rolls with long or short bows.
Infravision – 60’ infravision range.
Resistance 90% – 90 percent resistant to sleep and charm-related spells.
Secret doors – Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10’ of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf’s chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Stealth – When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.
Sword bonus – +1 bonus to attack rolls when using a long or short sword.



Class Abilities
Thief
    Backstab – Surprise attack may inflict double damage. For every four levels beyond first, the damage multiplier increases by one.
    Climb walls* 40% – Able to climb vertical or smooth surfaces.
    Detect noise* 30% – May hear faint noises.
    Find/remove traps* 20% – Skill at finding and disarming traps.
    Followers – Attracts followers when a stronghold is built and name level is reached.
    Hide in shadows* 15% – Grants the ability to hide in shadows.
    Move silently* 15% – May move without making a sound.
    Open locks* 25% – Skill at opening locks with the proper tools.
    Pick pockets* 15% – Skill at pilfering small items from pockets or purses.
    Read languages* 20% – Skill at deciphering unknown texts.
    Scroll Use – May use magic scrolls at 10th level.
    Thieves’ cant – Knowledge of the secret language of thieves.



Rogue Skills


Skill Base Racial Mods Ability Scores Discretionary Points Armor Final
Climb walls 60 +0 +0 +10 -30 40%
Detect noise 15 +5 +0 +20 -10 30%
Find/remove traps 5 +0 +5 +20 -10 20%
Hide in shadows 5 +10 +10 +10 -20 15%
Move silently 10 +5 +10 +10 -20 15%
Open locks 10 -5 +15 +15 -10 25%
Pick pockets 15 +5 +10 +15 -30 15%
Read languages 0 +0 +0 +20 +0 20%



Inventory

  • Items Carried

    • Backpack

      • Flint and steel
      • Thieves’ picks
      • Torch x3
      • Wineskin
    • Belt pouch, small
    • Dagger
    • Grappling hook
    • Quiver

      • Short bow, flight arrow x20
    • Rope, silk (50 ft)
    • Sewing needle
  • Items Readied

    • Short bow
    • Sword, short
  • Items Worn

    • Boots, soft
    • Full armor, padded
    • Gloves
    • Good cloth cloak
    • Ring of Protection +1
  • Spending Money

    • * Copper Pieces x7
    • * Gold Pieces x32
    • * Silver Pieces x6


Movement and Encumbrance


Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-40 41-58 59-76 77-96 97-110
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 41.30 pounds (Light Encumbrance, 8 Movement)
Bio:

Ivy Hawkslight

UK2: The Sentinel/UK3 The Gauntlet barkman